Le Frenchy Studio
Client
Screen Media
Agency · Malta
Services
WebGL + UI
Art direction, motion
Year
2026
Q1 · Live
Stack
OGL · GSAP
Custom GLSL shaders
01 · The Brief

Turn the page
into the product.

Rather than lead with a static photograph of a screen, we treated the homepage as a screen: a luminous, GPU-driven surface that reacts to the cursor, reveals imagery in pixel steps, and layers real campaign artwork into a scrolling wall of media.

The whole site had to feel like walking past eighty screens at once, not calmly, but confidently, and above all on-brand for what Screen Media actually does.

“We wanted the site to feel like walking past eighty screens at once.”

Brief, Screen Media
1
Make it luminous. Dark navy ground, purple light, everything glows.
2
Use real work. Actual client ads layer into the hero wall.
3
Move deliberately. Easing and pacing, not parallax.
4
Own the signature. Pixel-reveal = LED panel, everywhere.
02 · Creative Direction

Three ideas. Every move followed.

01

Screens as texture.

Real client artwork (EV, streetwear, DTC) becomes the background. The product is literally the page.

Hero · Scroll wall
02

Smooth over fast.

Authored easing, 60 fps floor, no cheap parallax. Every transition is a decision, not a default.

GSAP · Motion
03

Pixel-reveal as signature.

Imagery resolves from a coarse LED grid, a direct nod to the physical panels Screen Media runs on the ground.

GLSL · Identity
03 · Palette

One purple,
bent six ways.

A single brand hue carried from deep navy ground to near-white surface, via four steps of tinting. The navy ground does the heavy lifting for contrast.

Navy
#021146
Purple
#A26DF2
Shade 2
#B78CF5
Shade 3
#CCABF8
Shade 4
#E0C9FB
Tint
#F4EFFE
04 · Typography

Two voices: shout + speak.

DisplayDEEYAZ
MULTIPLE
SCREENS.
Tight, tall, unmistakably out-of-home.
BodyARCHIVO
Media buys,
measured.
Readable at small sizes, confident in mixed content.
05 · Under the Hood

Built on the GPU,
not the DOM.

Most interactive sites reach for Three.js. Screen Media runs on OGL, a lighter, lower-level WebGL library, so the hero ships in a fraction of the bundle and holds 60 fps on mid-tier mobile.

01
OGL

Minimal WebGL library. A fraction of Three.js's weight. Loads fast, leaves the budget for the shaders.

02
Custom GLSL

Flowing distortions, gooey blends, pixelated reveals: hand-written fragment shaders on the GPU.

03
GSAP

Timeline authoring for state transitions. Entrance, scroll hand-off, cursor-follow, all in sync.

The pixel-reveal.

Images de-resolve from a coarse LED grid to full detail, a direct nod to the physical panels Screen Media operates.

06 · The Product

What the site actually sells.

15,000
People per night in Paceville
600K
Visitors per year
Constant
Daily movement of people & vehicles
Peak
Traffic in St Julian's
07 · Responsive

Every screen.
Every size.

The site is fully responsive, from desktop immersion to mobile fluency. The WebGL hero adapts, the UI scales, and the experience holds at any viewport.

Screen Media mobile hero
Screen Media mobile pricing
★ See it live ★
screenmediamalta.com
Visit the site ↗
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